你能建造最大的银河帝国吗?
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平台
安卓、iOS 和 Steam
游戏长度
30分钟
玩家数量
1-4
游戏发行商
费尔兰斯皮莱
应用程序开发人员
数字化游戏
我们的评级
多人游戏选项
概述
Gaia Project 是一款经济、领土控制游戏,由 Digidiced 以数字方式使用。 《Terra Mystica》的继任者让玩家控制 14 个派系之一,并试图通过对附近的行星进行地球化改造来扩张他们的银河帝国。六轮过后,玩家根据各种不同因素计算得分,看看谁获胜。一场数字游戏大约需要 30 分钟。
当我想到“重型棋盘游戏”时,盖亚项目就像“完全”浮现在我脑海中的东西。它有太空探索主题、经济机制、探索、交易等等……这款游戏以物理形式放在桌子上绝对是狂野的。我在这里指出我的最初反应,以确保让您知道盖亚计划不是我喜欢的游戏类型。毫不奇怪,当我审查这些应用程序时,这种情况时常发生。多年来我尝试了不同的路线,包括玩到我的拇指麻木为止,直到我“掌握”了游戏。最近,我陷入了接受失败并继续前进的态度。
好吧,这有点夸张了,但重点是我可以学习一个游戏,玩相当多的次数,而不是“真正”了解所有的复杂性,但仍然写评论。这就是我在这里所做的。我怀疑您不会介意,因为大多数读者只是想知道该应用程序是否功能正常并且具有您想要的功能(剧透:它是并且确实如此),但我确实想稍微介绍一下,以防您期待经典像素化纸板 1,000 字解释部分。
解决这个问题后,盖亚计划要求玩家选择一个派系并规划他们的路线,以对大部分未经探索的太空区域施加最大的控制。正如您所期望的,每个派系都有自己的优势和劣势可供利用或利用。游戏的关键在于构建你的引擎,以确保你能够生产出改造和扩张你的帝国所需的一切。
我不会深入探讨游戏,而是会解释这个术语,因为这个术语非常重要,以至于他们决定以此来命名游戏;盖亚计划。这是使用专门资源将完全不适合居住的星球转变为稍微更适合居住的星球的行为。在行星上改造、居住和建造是这里的一个重点。
The game strolls along over six rounds and some final scoring takes place when it’s over. There are variable scoring goals which change from game to game, these give players something concrete to aim for throughout the game and the variability adds to the replay value. On that front, quite a few aspects of the game are variable, beyond the high number of factions, so each game will have a distinct feel and a big portion of the game is surveying the initial game board and formulating a plan based on how the current game is set up.
I’m going to stop my description there. Massive game, variable player powers and setup, economy building, etc… You know if this is a game you might enjoy or not. It isn’t one for me on first pass, but I've been intrigued enough to keep trying.
Early Game
Main Menu
Research Paths
Barrier to Entry
Phew. This game is a beast. Personally, I wholeheartedly disagree with BGG’s assessment that Through the Ages is a heavier game than this.That minor quibble doesn’t change the fact that Gaia Project is one of the heaviest games to get the digital treatment. This makes teaching the game a huge lift for Digidiced. They clearly know this and provide a full tutorial, link to a YouTube video, as well as links to download the full rulebook and faction rules. On top of all of that, the game frequently offers pop ups while playing to help clarify things.
Even with all of that, this game is still a beast to learn. Between all of the above I was able to get an okay handle on the game, but it took a few times actually playing to really start to understand how it all comes together. I’m not convinced that I fully understand even now, but I’m getting there.
A huge footnote to this section is that this game is the successor to Terra Mystica and anybody who has played that (which is NOT me, to be clear) has a big leg up in learning Gaia Project.
Look and Feel
Gaia Project is a Digidiced game which brings the typical Digidiced layout. It has been revamped a bit for Gaia and remains as functional as always. The menus look more polished than in their previous games while maintaining the familiar layout. Overall, it is a nice balance of old and new, and works quite well all around.
Controls work via click-and-confirm. With so much going on, some of the click areas appear to be fairly small, but I have not had any issues getting incorrect tabs during my time with the game. Like other games with this much going on, there are sub-menus for things that don’t fit on the main gameplay screen. The game offers multiple viewing options for the main gameboard so you can find the one that fits you best. This all comes together to work quite well.
There is a much needed undo button, thankfully! This is crucial when learning the game.
One last note here, the Steam version has a slightly different interface than the mobile versions. I played on mobile and the screenshots reflect that, but the Steam version is set up a bit differently to better take advantage of the extra screen space. It’s always a plus in my book when a developer caters specifically to different platforms.
Multiplayer
Digidiced has always had a solid list of online features but the games were often held back somewhat by slow connections. Not anymore, my friends! An entirely new backend was created for this game and boy can you tell. The connection time is speedy, it considerably shrinks the wait between clicking the notification and seeing your online game.
The only minor complaint in this space is that occasionally the game will load up to play an async turn and the game will still show it as being my opponent’s turn. Exiting to the main menu and hopping back into the game will fix this, and the quick load speeds make this a minor annoyance, but it is one of the only things I found to nitpick here, so I figure I should point it out.
Elsewhere, the same feature set is here. You can queue up to five async games at once, these each have a 48 hour timeout which can drop lower but gets somewhat refreshed each turn. That sounds more confusing than it is, it is the same system BoardGameArena uses and it works quite well, that’s probably all you need to care about. You can play a real-time game as well. The game features a ranking system, the familiar ELO system to be exact.
One new feature I almost forgot to call out was the ability to pre-plan your future turns. After you take your normal async turn, you can enter a mode which allows you to plan your next move. The thought here seems to be that sometimes you can forget your plan of attack in a game like this, so allowing players to essentially plan out multiple turns at once would help there. I suspect many will never use this feature but those who do will absolutely love it.
The game also offers local pass-and-play.
Single Player
Single player games are played against one to three AI. Each of the AI can be one of four difficulty levels: Easy, medium, hard, and cheater. I’m glad somebody finally had the guts to call extremely difficult AIs cheaters, I’ve been doing that for years! I’m quite awful at this game so I am not the person to judge the quality of the AI here, but given the history of Digidiced’s games and their AI expert Tysen Streib, it’s a safe bet to say the AI will present a strong challenge to players of all skill levels.
The game offers a few different settings when starting a game. There’s a screenshot of those in this review for those who want more details.
The game tracks you record across online and offline play with breakdowns of how you’ve done against each different AI and different player counts. There are also a slew of achievements you can chase, most of them are straightforward “Win a game as _____ faction”, but it is still fun to see a list of goals.
Round Tiles
Taking an action
Defeat!
What Else?
The app has integrated tournaments as a feature that they are currently beta testing. Digital tournaments are becoming more common in this space, but oftentimes it requires external tracking of some sort and players must manually create their games to play. A few apps do have in-app tournament management, but not many. It’s great to see Digidiced has their eye on features like this, it will only continue to help strengthen their already robust digital tabletop library.
The Wrap Up
Gaia Project isn’t likely to be a game that lands in the middle ground for anyone. It’s clearly a game meant for a specific type of gamer and unabashedly leans into its weight and scoring tracks and variable setup/powers and economics and all of the rest. I simply don’t see many people playing this one and thinking “that was okay, I’d play again but I’m not crazy for it.” This is a really amazing approach to see game designers take. No attempts at olive branches for those on the fence, it’s something you will know going in that you’re going to love or you’re going to stay 10 feet away from now and forever.
As someone who falls into the latter, the best I can do in this review is convey that the app gets all of the peripherals right. Online play is fast, the AI is tough, the UX is commendable given the information overload the game requires, and the whole package looks really solid. If you don’t think this is a game for you, you’re probably right. If you are dying to get more Gaia Project in your life, this app is incredibly well done and should fit your needs perfectly.
Gaia Project is a deep, heavy game that has been given an excellent digital implementation.
What we like
- All around strong implementation, no nagging bugs
- Super speedy online game connection times
- Typically strong AI
What we don't like
- Game won't be for everyone
Our Rating